This version of GopherGfx is includes some small modifications to best support the learning objectives in Prof. Keefe's CSci-4611 course sections. You can view this GopherGfx sourcecode and auto-generated documentation online:
2D:
3D:
Base:
Specific Materials:
Lighting:
Base:
Additional:
GopherGfx is a high-level scene graph library written in TypeScript and WebGL2. It was written by Evan Suma Rosenberg and has been adopted by several instructors for teaching CSCI 4611: Programming Interactive Computer Graphics and Games at the University of Minnesota.
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
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